So its been a bit since I've been able to post anything here. Mostly due to lack of developments due to lack of time thanks to my new job. However Last Thursday I did happen to have another 1850 point game VS the space pups. I wish I had something exciting and ground breaking to bring to the blog about the game but... The game ended with him being killed to man on turn 3. Nijal went down to a troop of wyches and besides a massive furball in the center of the table between 2.5 units of 9 wyches and 1 pack of blood claws with wolf priest and 1 pack of gray hunters there wasn't to much to say about this one. That's not to say the game was bad, just uneventful.
However going back to that furball it gave me a couple lessons to walk away with. First of all when playing a wych cult army the multi-charge is one of your greatest assets. Wyches are a powerful close combat unit and if they happen to wipe what ever they are fighting out in your turn your opponent is going to shoot them to little bits. However you can't always choose when combat ends for your wyches. Sometimes you will rolls unnaturally well and slaughter a group that should have taken at least 2 rounds of combat. Sometimes your opponent will roll poorly and break from combat right away. And sometimes there's a unit you just need to kill right now, scouts are a good example of such a unit. If any of the above happens your wyches are stuck in the open with their crumby 6+ armor save and possibly feel no pain. However if you multi-charge and get one or two wyches on a new target while the rest of your wyches go to town on the main target even if they destroy the one unit chances are the second unit will hold. And since your wyches are still in combat they cant be shot at and still get their 4+ invulnerable save. Not a trick the possible all the time but one that should be used often.
The second trick is much less impressive then the first. Essentially coming down to "if there is a unit that scares your wyches, throw more wyches at it". This rules can be seen in the afor mentioned furball. The forces were more or less evenly matched with maybe a slight advantage to the wyches. They held until I could bring my Archon + incubi squad around in behind them and finish the combat once and for all.
Away from the battlefield I've been working on painting a unit of wyches in that color scheme I showed on the blog earlier. But deal lord do wyches take a long time to paint. And as you can see from the pic at the top I have a new conversion underway, more on him after I get a coat of paint on him.
See you in the webway!
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